3/17/2024 0 Comments Attack on titan game![]() ![]() You don't have to let them jump off the other side of course, I just like when these games let you stand on top of the wall and look down at everything. Oh and a minor suggestion: letting the player reach the top of the wall. Some small HUD details that would be nice are: a bar/gauge showing how much time you have left in titan form, just so you don't end up in a really bad spot, and having the gas and health constantly on screen instead of being attached to the character's body. Maybe after enough hits against a titan, there would be a "shattering" sound and only the bottom of your blades would remain, at which point you can detach and replace them with the spare blades on you. Another boost to the difficulty and risk that would be cool to see is blade durability, just like how you can run out of gas eventually. It would make the game way scarier and riskier, which in this case is a good thing lol. To go back to that complaint a bit, I'd really like to see titans be able to grab you and you'd have to fight your way out like in the AoT console games. It was also kinda disappointing that I went right through the titans instead of colliding with them, but that's whatever. A lot of times I would fly towards a titan and go through them, all before they could attack, but then I'd check my health and see that a bit was lost, which was just slightly annoying seeing as there's not really a way to replenish it. Then when I turned into a titan, it would get WAY louder despite my setting. 2, for me the music was either really loud, or really quiet, almost no in-between. These two are simple 1, my character would constantly walk away from the gas supplies before I was finished, and I had to fight against him as I stood there. So maybe allow the anchors to hit anywhere on the titan and just stay there as you fly towards it? Idk, this was mainly an issue for the head though, because I would cut the leg and then stand there for a good minute trying to get the reticles to appear on the nape, and then as I said, one would just shoot down to the lower back. ![]() I understand it's purpose, but when I hit the arms or even nape at any point, one anchor would just end up shooting down to the lower back/stomach or whatever. That being said, I also think there should at least be an option to turn off that auto-attaching thing. Aiming my anchors (ODM gear) was really difficult whenever I tried to go for the nape (when they sit down), and when I did get it to work, they would usually just auto-attach to the titan's back. ![]() Find out more about paid Nintendo Switch Online memberships.Hello! This was a really fun experience, though I do have some small complaints and suggestions in case you intend to continue development: Some online services may not be available in all countries. The Nintendo Account Privacy Policy applies. To use online services, you must create a Nintendo Account and accept the related agreement. Any online play modes require a paid membership to Nintendo Switch Online. This software includes modes or features for which an internet connection and a paid membership to Nintendo Switch Online are required. Purchases made or demo downloads activated through the Nintendo website are processed via Nintendo eShop. To find out more, visit our Support section. For automatic download, your system must be updated and connected to the internet with automatic downloads enabled, and it must have enough storage to complete the download. You'll need to have your console registered as the active console for downloads for your Nintendo Account by visiting Nintendo eShop on the device you wish to download on at least once. To be able to purchase download games or download demos and free software from Nintendo eShop on the official website, you'll need to have a Nintendo Account which is linked to your Nintendo Switch console. ![]()
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